Download the Arduino Software (IDE) Get the latest version from the download page. The file is in Zip format; if you use Safari it will be automatically expanded. If you use a different browser you may need to extract it manually. Arduino IDE will run on Mac OS X, the 10.8 Mountain Lion, or newer. Linux or Linux Arm 32- and 64- bits are supported. The software is written in the C language and Java code, and can be used in conjunction with any of the Arduino hardware options and boards. Arduino is an open-source electronics platform based on easy-to-use hardware and software. It's intended for anyone making interactive projects. IMPORTANT: This app performs with core functionality on Windows 10 S but some limited plugins do not work. We are working with Microsoft on a fix. The open-source Arduino Software (IDE) makes it easy to write code and upload it to the board. It runs on Windows, Mac OS X, and Linux. The environment is written in Java and based on Processing and other open-source software. This software can be used with any Arduino board. Refer to the Getting Started page for Installation instructions.
S4A is a Scratch modification that allows for simple programming of the Arduino open source hardware platform. It provides new blocks for managing sensors and actuators connected to Arduino. There is also a sensors report board similar to the PicoBoard one.
The main aim of the project is attracting people to the programming world. The goal is also to provide a high level interface to Arduino programmers with functionalities such as interacting with a set of boards through user events.
The interface
An S4A program to control a light-sensor Theremin, with record and playback capabilities
Arduino objects offer blocks for the basic microcontroller functionalities, analog and digital writes and reads, and also for higher level ones. You can find blocks to manage standard and continuous rotation servomotors:
In S4A, an Arduino board is represented by a special kind of sprite. The Arduino sprite will automatically find the usb port where the board is connected.
It is possible to connect to multiple boards at the same time by just adding a new Arduino sprite.
Technical details
Supported boards
S4A works with Arduino Diecimila, Duemilanove and Uno. Other boards haven't been tested, but they may also work.
Connectivity
Components have to be connected in a particular way. S4A allows for 6 analog inputs (analog pins), 2 digital inputs (digital pins 2 and 3), 3 analog outputs (digital pins 5, 6 and 9), 3 digital outputs (pins 10, 11 and 13) and 4 special outputs to connect Parallax continuous rotation servomotors (digital pins 4, 7, 8 and 12).
You can manage a board wirelessly by attaching an RF module to it, such as Xbee.
S4A allows you to control as many boards as USB ports you have.
Compatibility
S4A is backwards compatible with Scratch, so you can open Scratch projects in it. However, you won't be able to share your projects on the Scratch community website because doing so goes against the Scratch terms of use.
Take in account that this compatibility doesn't work both ways, so you won't be able to open an S4A project from within the original Scratch.
It is possible to connect to multiple boards at the same time by just adding a new Arduino sprite.
Technical details
Supported boards
S4A works with Arduino Diecimila, Duemilanove and Uno. Other boards haven't been tested, but they may also work.
Connectivity
Components have to be connected in a particular way. S4A allows for 6 analog inputs (analog pins), 2 digital inputs (digital pins 2 and 3), 3 analog outputs (digital pins 5, 6 and 9), 3 digital outputs (pins 10, 11 and 13) and 4 special outputs to connect Parallax continuous rotation servomotors (digital pins 4, 7, 8 and 12).
You can manage a board wirelessly by attaching an RF module to it, such as Xbee.
S4A allows you to control as many boards as USB ports you have.
Compatibility
S4A is backwards compatible with Scratch, so you can open Scratch projects in it. However, you won't be able to share your projects on the Scratch community website because doing so goes against the Scratch terms of use.
Take in account that this compatibility doesn't work both ways, so you won't be able to open an S4A project from within the original Scratch.
Arduino On Mac
Using a PicoBoard along with an Arduino board is also supported.
Arduino Mac Address
Protocol
Arduino Ide Mac
S4A interacts with Arduino by sending the actuator states and receiving sensor states every 75 ms, therefore the pulse width needs to be greater than this time period. The data exchange follows the PicoBoard protocol and needs a specific program (firmware) to be installed in the board. Please refer to the Downloads section for further instructions on how to do so.